Project-based learning is not a new
educational method.
- The use
of multimedia is a dynamic new form of communication.
- The
merging of project-based learning and multimedia represents an extraordinary
teaching strategy that we call project-based multimedia learning.
* Guidelines
for Implementing and developing your own units based on this strategy.
1. By
project-based learning, we mean a teaching method in which students acquire new
knowledge and skills in the course of designing, planning, and producing some
product or performance.
2. By
multimedia, we mean the integration of media objects such as text, graphics,
video, animation, and sound to represent and convey information.
* Project-based
multimedia learning
is a method of teaching in which students acquire new
knowledge and skills in the course of designing, planning, and producing a
multimedia product.
Dimensions
of Project-Based Multimedia Learning Project
Core
curriculum
- At the foundation of any unit of this type
is a clear set of learning goals drawn from whatever curriculum or set of
standards is in use.
Real-world
connection
- Project-based multimedia learning strives
to be real. It seeks to connect students' work in school with the wider world
in which students live.
Extended
time frame
- A good project is not a one-shot lesson; it
extends over a significant period of time. It may be days, weeks, or months.
The actual length of a project may vary with the age of the students and the
nature of the project.
Student
decision making
Students
have an opinion :
- Divide
them into “Teacher” and “Students” based on a clear rationale (decisions)
- The
Teacher can allow Students to determine what substantive content would be
included in their projects.
- Students
can make decisions about the form and content to their final products, as well
as the process for producing them.
Collaboration
- We define collaboration as working
together jointly to accomplish a common intellectual purpose in a manner
superior to what might have been accomplished working alone. Students may work
in pairs or in teams of as many as five or six. Whole-class collaborations
are also possible.
Assessment
- Regardless of the teaching method used, data
must be gathered on what students have learned. When using project-based
multimedia learning, teachers face additional assessment challenges because
multimedia products by themselves do not represent a full picture of student
learning.
Assessments have Three
Difference Roles in the Project-based Multimedia
Context
- Activities
for developing expectations;
- Activities
for improving the media products; and
- Activities
for compiling and disseminating evidence of learning.
- As
students design and research their projects, instead of gathering only written
notes, they also gather—and create— pictures, video clips, recordings, and
other media objects that will later serve as the raw material for their final
product.
Why Use
Project-Based Multimedia Learning?
- Identifying,
organizing, planning, and allocating time, money, materials, and workers.
- Negotiating,
exercising leadership, working with diversity, teaching others new skills,
serving clients and customers, and participating as a team member.